Mega Zombie Pack v1.0 for Fallout 4
Author: Zagruzka | 15-04-2022, 12:17 | Views: 171 | Comments: 0
Category - Fallout 4
Version game - v1.10.163+
Credits: - Arroganz
Download mod Mega Zombie Pack v1.0 for Fallout 4 game.
Mega Zombie Pack - is one of the biggest projects to released from the author. Includes zombies from RE 2 Remake, Umbrella Chronicles, Racoon City, and the original RE 1 Remake. Zombies will now replace the boring potatoes known as Feral Ghouls. This is a purely aesthetic change which will not impact gameplay, but there is also a special behavior plugin that will help make the newly glowed-up zombies act their part better.
Features Zombie Pack:
- Fully Replaces Ferals, including a special skin for Glowing Ones;
- Custom sounds that include death, pain, idle, alerted, and attack groans. Optional;
- Aimable and maimable (VATS compatible and dismemberable, I'm proud of myself of this one...);
- Works with all other FallEvil mods. Imagine if it didn't;
- Fully functioning with FGEP, ferals from that mod just might not fit in well with these ones. If you're sad about this, look at the roadmap below;
- Completely compatible with Zombie Walkers or other Feral Overhauls, as long as my own behavior module is not being used.
Tested on game version v1.10.163+
Mega Zombie Pack - is one of the biggest projects to released from the author. Includes zombies from RE 2 Remake, Umbrella Chronicles, Racoon City, and the original RE 1 Remake. Zombies will now replace the boring potatoes known as Feral Ghouls. This is a purely aesthetic change which will not impact gameplay, but there is also a special behavior plugin that will help make the newly glowed-up zombies act their part better.
Features Zombie Pack:
- Fully Replaces Ferals, including a special skin for Glowing Ones;
- Custom sounds that include death, pain, idle, alerted, and attack groans. Optional;
- Aimable and maimable (VATS compatible and dismemberable, I'm proud of myself of this one...);
- Works with all other FallEvil mods. Imagine if it didn't;
- Fully functioning with FGEP, ferals from that mod just might not fit in well with these ones. If you're sad about this, look at the roadmap below;
- Completely compatible with Zombie Walkers or other Feral Overhauls, as long as my own behavior module is not being used.
Tested on game version v1.10.163+
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