NXGEN Parallax Textures v0.1 for Fallout 4
Author: Zagruzka | 25-01-2023, 09:44 | Views: 60 | Comments: 0
Category - Fallout 4
Version game - v1.10.163+
Credits: - Tommy Creo
Download mod NXGEN Parallax Textures v0.1 for Fallout 4 game.
NXGEN - High detail texture replacement pack with support for ENB Parallax Occlusion Mapping. This is the first release of the NXGEN Texture Pack. At the moment it replaces about 20 textures, primarily landscape and architecture. In this pack I've tried to stay pretty close to the vanilla aesthetic, rather dry and desolate. But with a bit of green here and there.
Most of the textures support Parallax Occlusion Mapping.To get POM to work, the latest version of ENB is required. It is highly recommended to use ENB Complex Parallax with my textures, as their depth and detail is greatly enhanced. In fact, my textures are very much designed to be used in this way.
Performance
ENB Complex Parallax does come with a bit of a performance hit. But it's worth it in my opinion. I think people should see it as an alternative to covering all of the landscape in thick grass, which is an even bigger performance hit. And makes it difficult to find and loot bodies.
Note that this does not change the grass and rocks placed on top of the landscape. Yet. Depending on what mods you use, you may see some weird looking rocks placed on the landscape. In a few days I'll release an update (or a separate mod) that changes the rocks and grass that are placed on the landscape textures that I have replaced. It will add some small, subtle and performance friendly rocks, grass and twigs.
INI Tweak
I forgot to include this .ini tweak that improves landscape texture sharpness, and makes my landscape textures have a more appropriate scale. In your Fallout4Custom.ini file, add this somewhere:
I forgot to include this .ini tweak that improves landscape texture sharpness, and makes my landscape textures have a more appropriate scale. In your Fallout4Custom.ini file, add this somewhere:
[Landscape]
fLandTextureTilingMult=2.5
It will increase the texture tiling factor, making it 25% smaller, increasing texel density. This is optional, but textures like the cobblestone may look a bit large if you don't do this. Next release will include an .ini file that automatically does this for you.
Tested on game version v1.10.163+
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