Inspired by actual European regulations, we tried to adapt reality to fit our game. All tyres are now graded based on three parameters: fuel efficiency, wet grip, and noise levels. The game takes tyre properties into account, so real life tyre grades correspond with in-game behaviour. Off course by long wear or damage, tyre quality may degrade.
We will now also support different tyre sizes. In the original game, we referred to a tyre (back then actually the whole wheel) just by its name. We are now enriching the simulation to include support for alternate tyre sizes, so the size is added to the naming convention.
While revisiting the tyres, we thought that it would be cool to add support for what we see in the tuning and modding community - tyre coloring. Stock tyres just sport the standard rubber look of course, but for additional tuning effect, the colour of designated parts of a tyre (like the manufacturer names or logos) can be altered. The in-game support is quite comfortable, allowing to choose the particular colour with a comfortable colour picker widget.
tas - for those of you ready to help us out with community QA, or just cannot wait but experience any new features as soon as possible.
Oh, there is also a new original manufacturer-branded DLC coming, which will greatly expand your tyre choice
Genre: Simulation
Developer: SCS Software
Publisher: SCS Software
Released Date: 16 Jan, 2013
Source: Blog SCS Software
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