I'd call my port a decent job, considering it's my first try at porting specifically a ze map.
All models (basically just combine models) were recompiled with Crowbar.
Map contains:
- 9 Stages
- 7 Items (Including DJ)
- Pedobear Boss
- Loading Screen & Radar
- Cubemaps
- The Best Selection of Songs
In the package there are radar files, although RADAR IS PACKED IN THE .BSP.
Just extract the files to the correct folders, except for the resource folder, unless you wanna fiddle with the radar files.
IMPORTANT:
- Whitelist smcvar
- Can't figure out, but the auto particle precacher doesn't seem to precache the 2nd .pcf with trails, although it's included in the particles.txt file (included aswell), so please add smprecacheparticles particles/shitparticles.pcf (don't mind the name)
- If you don't want to whitelist smcvar, make sure to set sv_airaccelerate to 500 and make the zombies teleport to spawn.
- Keep in mind that server might lag, because of the amount of players shooting at the same time.