Great news from Giants Software presenting ,,Patch 1.25" released for download for Farming Simulator 25 game.

🛠️ Patch 1.25 for FS25 - is now available on PC, PlayStation 5, and Xbox Series X|S and introduces a variety of quality-of-life adjustments, bug fixes, hardware compatibility updates, and updates for multiple official packs and expansions. This update adds animal helpers, year-round vineyard planting and a new John Deere S7 track variant. Plus lighting fixes, construction progress in the HUD and improvements for Highlands Fishing, Straw Harvest, Pumps n' Hoses & Emergency Pack!  


Changes & Improvements in Update 1.25 for FS25:

Changes & Improvements
– 🌅 Fixed an issue where the moon would rise instead of the sun at the beginning of a new day
– 🌄 Fixed sudden lighting transitions during dawn and dusk
– 🚧 Fixed fence snapping angle issues when placing fences
– 🌳 Fixed stump cutters not working correctly on uncut trees
– 🛠️ Fixed hand tool functionality after changing the player style
– 🎮 Fixed input bindings for the Hori Truck Control Wheel
– 🚜 Fixed issues with the Krone GX 520, Krone X-Collect 900-3, CLAAS Lexion 8000, and Einböck Taifun 900
– 🌍 Various localization fixes and language improvements
– 🏗️ Added construction progress indicators to the Player HUD
– 🖥️ Added dark mode to vehicle convenience screens and improved GPS icons
– 🌪️ Twisters no longer destroy trees on farmland that cannot be purchased
– 🐄 Improved pasture placement feedback, including "Farmland Not Owned" notifications

New Additions & Functionalities
– 🐎 Hire animal workers to assist with horse riding and grooming
– 🦙 Hire helpers for alpaca leading and shearing tasks
– 🍇 Vineyards can now be planted year-round
– 🌿 Added new boundary painting tools for vineyards and olive orchards

Modding
– ⚙️ Added a new requiresPower option for moving tools, based on community feedback

Important Information
– 🔄 After installing the update, you may experience temporary stuttering during the first launch when using mods or custom graphics settings due to shader recompilation