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Farming Simulator 25 - Patch 1.7 Released 0

| 11-04-2025, 20:32 | 1 060
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Farming Simulator 25 - Patch 1.7 Released
Last edited by: admin - 11-04-2025, 20:32
Reason: Game Updated to Patch v1.7.0
Great news from Giants Software presenting ,,Patch 1.7.0" released for download for Farming Simulator 25 game.

Patch 1.7 for FS25 - is a free content update released by Giants Software, now available for free for Farming Simulator 25. Is a significant update that introduces a variety of improvements and fixes to the game. The free content pack adds five new machines to the game’s already extensive roster of over 400 vehicles and tools.

Changes & Improvements in Update 1.7.0 for FS25:
New Machines & Items
  • Göweil G4010 Q Profi bale wrapper
  • JohnDeere 8R eAutoPowr livery

Additions & Improvements
  • Added ability to adjust deadzones in the running savegame for PC
  • Added download / file size information to the modhub download dialog
  • Added exclamation mark to main menu if mods have updates available
  • Added option to turn off cruise control on GPS line end

Fixes & Changes
  • Various technical changes to improve performance
  • Various stability improvements to prevent crashes
  • Various text / translation adjustments
  • Various visual adjustments on several models
  • Improved multiplayer map sync speed
  • Improved multiplayer performance
  • Improved color of cut grass foliage LOD
  • Delivering goods for multiple harvest contracts with the same station and crop will now prioritize the contract with the higher overall progress
  • Disabled removal of fences which are part of an animal pasture due to issues calculating the animal pen area
  • Changed behavior to recharge electric machines
  • Fixed dual wheel connectors on several models
  • Fixed grass having full yield when cut despite not being fully grown
  • Fixed missing corn harvest animation on consoles
  • Fixed rare cases where cutting trees would create invisible pieces that could freeze the game when near to the player
  • Fixed spreading lime after mulching not working
  • Fixed train not stopping at train stations and being too far away
  • Fixed vehicle maintenance costs not being deducted
  • Fixed an error when using the slope terrain tool
  • Fixed area beneath fences not being unblocked for placement after fence deletion
  • Fixed cotton harvester being unable to unload unfinished bales for mission completion
  • Fixed driving issues with manual transmission with clutch
  • Fixed feeding robots' produce not showing up in UI by producing more than needed
  • Fixed fence gate state not loading correctly from savegames
  • Fixed grape juice production economy
  • Fixed hand tools list in multiplayer showing outdated or no information
  • Fixed issues with the player character placement when controlling high pressure washer
  • Fixed JohnDeere 6R wheel width options
  • Fixed Kuhn SW 4014 wrapper throwing away bales
  • Reduced lag for other players when manually saving a MP game
  • Fixed mission yield being affected by rain while harvesting with a player-owned harvester
  • Fixed partial working width setting desync for spreaders and sprayers in multiplayer games
  • Fixed player being unable to transfer all of a farm's money in multiplayer
  • Fixed player character getting stuck on platforms when exiting trains or vehicles next to them
  • Fixed shifting into 8th gear in multiplayer
  • Fixed silage additive usage with Göweil VARIO Master V140
  • Fixed snow not being removed properly after being disabled in settings
  • Fixed water foam glowing at night
  • Navigation markers now display distance based on user settings instead of always using meters
  • Removed misplaced fence below field 43 on Hutan Pantai preventing the creation of rice fields

Modding
  • Added support to add or overwrite fruitTypes for maps
  • Added various checks and log messages to help with debugging mod map configuration
  • Changing the number of terrain angle channels for the fields no longer needs a separate custom shader
  • Fixed custom placeable name not being resolved correctly in mod maps
  • Fixed crash when deleting a placeable which used 'onCreateWater' callback, now only allowed be used for in-map assets
  • Fixed envMaps not working correctly on custom maps

Additional notes
  • As with all major updates, you may experience stuttering on the first game launch after updating. Especially when using mods or custom graphics settings due to shaders being recompiled.






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