Features SimpleCTRL:
- Improved Speedometer functionality.
- Enhanced Vehicle Indicators.
- Optimized Engine Control.
- Upgraded Brake Lights.
- Instant Brake feature to eliminate the need for reversing.
- Brake overheating mechanism to discourage brake spamming.
- Enhanced realism of vehicle flipping, preventing manual flipping when the vehicle is overturned.
- Car HUD with license plate, engine status, DSC status, AC status, fluid levels, and oil status display.
Changes in v1.0.6:
- Resolved a persistent issue where brake lights remained illuminated while in park mode.
- Corrected modifier key functionality while in park mode.
- Made user interface enhancements including color adjustments and capitalization of MPH and KMH.
- Implemented a class check during foot repairs to prevent crashes with certain vehicle types, notably motorcycles.
- Introduced a configurable SpeedometerFormat option in the [DISPLAY] section of the ini file, allowing users to choose between MPH and KMH.
- Expanded repair shop locations for added convenience.
- Addressed a problem with gas station props failing to spawn, attributed to a minor issue with the game engine.
- Temporarily fixed the park mode setting when swapping vehicles, with plans for a more comprehensive solution in the future.
- Optimized repair button behavior to disappear upon reaching 100% vehicle health, enhancing user experience.
- Overhauled UI elements, eliminating the dependency on RageNativeUI 1.9.3 by integrating all components directly into the user interface.
- Adjusted the RandomizeFuelLevel method to increase the likelihood of spawning vehicles with full tanks, now set at a 75% probability for optimal gameplay experience.
- Rebalanced aircraft fuel consumption rates, ensuring longer flight times before requiring refueling. Users can adjust settings in the AircraftSpecs.json file located in the SimpleCTRL/data directory.
- Fixed a critical issue where the aircraft refueling system failed to recognize controller input, ensuring seamless refueling operations.
- Addressed a controller-specific bug where the refueling animation failed to halt upon releasing the gas station trigger, ensuring smooth user interactions during refueling.
Tested on game version v1.60+