am_anubis_p - the map is set in an ancient Egyptian temple complex, with two main bases, A and B, and several intermediate areas. The layout is designed to provide ample opportunities for both teams to engage in intense firefights.
Features am_anubis_p:
- Temple Ruins: The main structure of the map is the ancient temple, which offers multiple levels, corridors, and rooms for players to navigate. This area is heavily contested, with multiple hiding spots and vantage points.
- Courtyards: The map features two large courtyards, one on either side of the temple, which provide open areas for battles and flanking opportunities.
- Alleys and Corridors: Narrow alleys and corridors connect the various areas of the map, allowing for close-quarters combat and ambushes.
- High Ground: There are several high ground positions throughout the map, offering excellent sniping opportunities.
- Cover: The map is designed with cover in mind, with plenty of crates, pillars, and other objects to duck behind.
- There are 21 arenas, each with 1 spawn for CT and T.
- You can't play this map with bots, you need a server with multi arena plugin.
Enjoy!