Enhanced Movement - this modification adds and improves movement mechanics such as sliding, sprinting, directional movement speed, and more. Modular and highly configurable. This mod adds various features that enhance the player's movement capabilities, making the exploration of the Wasteland more engaging.
MODULES
SLIDING
- Press your crouch keybind while sprinting at full speed to perform a slide, similar to Call of Duty, Titanfall 2, or Apex Legends.
- Yes, you can shoot and attack while sliding.
- Sliding can be configured in the MCM.
- (Bound to LeftControl by default, you can configure it in EnhancedMovement.ini)
- (Sliding requires Actor Velocity Framework, and thus requires that you are on last-gen.)
SPRINT MOMENTUM
- You build up a small amount of bonus movement speed while continuously sprinting, which resets when you stop moving.
DIRECTIONAL MOVEMENT SPEED
- You move 25% slower while backpedaling, and you move 15% slower while strafing.
- Speed multipliers from legendary effects and perks are still applied.
SPRINTING OUT OF COMBAT
- Sprinting costs 0 AP out of combat.
AP DRAIN WHILE SWIMMING
- Swimming drains AP, based on your Endurance.
- Low Endurance drains more AP.
- High Endurance drains less AP.
AP DRAIN WHILE SNEAKING
- Sneaking now drains AP, based on your Agility.
- Low Agility drains more AP.
- High Agility drains less AP.
FALL LANDING ANIMATION
- When you fall from a large height, your character will stumble briefly, both in first-person and third-person.
Tested on game version v1.10.163+
Enhanced Movement v1.2.1 for Fallout 4 0
Author: Zagruzka | 1-09-2024, 19:27 | Views: 108
Category - Fallout 4
Version game - v1.10.163+
Credits: - bp42s
- Screens
- Videos
- Changelogs
- Policy & Disclaimer
Changes in v1.2.1:
- FIXED: Resolved an issue where Actor Velocity Framework may not have been checked properly on some installations.
- FIXED: Resolved an issue where Actor Velocity Framework may not have been checked properly on some installations.
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