NF Marsch 4fach Map v1.7 for FS25 0
Category:
Farming Simulator 25
Version:
v1.11.x
Credits:
FedAction LetsPlay
Views:
461
Date added:
30-09-2025, 11:55
NF Marsch 4fach Map for FS25 - is a fictional 4x map that recreates the flat, dyke-lined terrain of North Friesland, Germany. Spanning 1,159 hectares of field area, it provides ample space for large-scale farming and forestry operations. The map introduces 10 new crop types and features a redesigned landscape with no pre-built farmyards, allowing players to design their own. With an extensive road network, multiple sales stations, and unique additions like a stadium and collectibles, the map caters to both traditional farming and creative role-playing. It requires the Fed Mods Pack, Fed Production Pack, and Multisilos BGA mods for full functionality.
Features NF Marsch 4fach Map:
โ **New Crops:** Rye, spelt, triticale, spring wheat, spring barley, hemp, flaxseed, field beans, field peas, and alfalfa.
โ **5 New Bale Types:** Hemp swath, flax swath, alfalfa hay, fresh alfalfa, and legume straw.
โ Typical North Frisian lowland landscape extensively reworked and redesigned.
โ **89 Fields** with a total of approximately 1,159 hectares of farmland.
โ Approximately 146 hectares of forest area.
โ Approximately 64 hectares of purchasable dike areas.
โ **3 Collectibles:** Gold coins, Shelly shoes, and pallets.
โ Animals can be fed with multifruits.
โ Horses have significantly increased value.
โ Sand, soil, and gravel for digging.
โ Train as a sales point.
โ Approximately 15 different sales stations.
โ **3 Gas Stations** (one with diesel and methane purchase).
โ Large playground project in the park.
โ Large stadium with football functionality.
โ **2 Biogas Plants (BGAs).**
โ **2 Stations** for bulk goods purchase.
โ Hardware store for purchasing construction material pallets.
โ Many purchasable areas for farms and/or productions.
โ Extensive road network.
โ Over 40 paintable ground textures.
โ Many grasses, bushes, and flowers for self-placement/painting.
โ Shop decorative vehicles (caution on servers and multiplayer).
โ Grain converter to change spring wheat and spring barley into regular wheat and barley.
โ Animal dealer with purchase options for slurry and manure.
โ Wind turbine areas can be purchased and replaced with electricity-producing wind turbines.
โ Empty pallets, bark mulch, OSB, and chipboard pallets.
โ House residents and supporters all up to date.
Tested on game version 1.11.x
Last edited by: Zagruzka - 30-09-2025, 11:55
Reason: Mod Updated to v1.7
Reason: Mod Updated to v1.7
- Screens
- Videos
- Changelogs
- Policy & Disclaimer
Changes in v1.7:
โ 8 new multifruits added (lavender, clover, poppy, mustard, lentils, propagation grass, tobacco, and buckwheat)
โ All multifruits and most standard fruits now have stubble destruction
โ Visibility of all plants increased
โ Fields can be painted again via the terraforming menu
โ New goatโs milk palette that can be loaded with the liquid trailer (thanks to ztfahrer)
โ A rather low-standing birch tree near the gravel works has been moved accordingly
โ A lamp collision on the bridge near the harbor to the island has been fixed
โ A tree between fields 8 and 9 has been moved slightly so that the tree can be felled with the chainsaw
โ Guide post behind the guardrail in the curve at land no. 153/154 has been moved accordingly
โ Invisible collision at the train station building has been fixed
โ Driving lanes in precision farming have been set to 42m as the default
โ Fire department at the harbor has been optimized for map object hide
โ An e-charging station at the gas station north has been moved accordingly
โ Giants Bug fix โWarning (performance): Foliage lod 1 mesh โmeadowโ โcutRolledโ โrollerโ is much larger than lod 0 mesh (min/maxY (-0.011/0.104 vs -0.030/0.054)โ
โ Giants Bug fix โWarning (performance): Foliage lod 1 mesh โgrassโ โcutRolledโ โrollerโ is much larger than lod 0 mesh (min/maxY (0.016/0.128 vs -0.127/0.044)โ
โ Poplars and sugar cane no longer jump to โmust be plowedโ after harvest
โ Hemp growth levels corrected (thanks to Achim)
โ Ready for more fruits or mods like MaizePlus or similar
densityMap_height changed. Number of dumpable heaps changed from 128 to 256 (Attention savegame error message)
(All heaps that are on the ground (Silage, swath, straw, manure, soil, sand, gravel, etc. can disappear / be faulty)
Changes in v1.5.1:
โ Fixed incorrect graphics in the hall between plots 126 and 146
โ Adjusted alfalfa values โโfor precision farming
โ Adjusted field bean and field pea values โโfor precision farming
โ Changed the liquid triggers at the station, BGAs, gas station, and harbor sales stations to facilitate unloading with the large trailer (thanks to Rolf69)
โ Moved a few decorative objects at the station that were too low.
โ Fixed a floating tree at the corner of fields 86 and 87 and one at the cattle farm.
โ Increased the visibility of the object at the end of the bike path near the nursery.
โ Slightly moved the water tarp next to the Lidl sales station.
โ Removed some decorative grass from the road in the upper floor version.
โ Moved the glass pane of a lamp at the farm
ย Download #1ย |ย Download #2ย |ย Download #3
Changes in v1.5:
- FS25 Precision Farming Ready
- Grain purchases at the harbor unlocked for cash boxes
- Purchase prices of the BGAs installed on the map reduced
- Missing Easter bunny added
- Collision at the flour factory entrance adjusted
- Section of fence protruding from the wall near the flour factory fixed
- Guide posts near the Mitte gas station moved to the correct location
- Small trash cans at the house opposite Field 18 reassigned
- A few height adjustments to fields and dikes (save game related)
- Purchase price of silage additives slightly reduced at the train station
- Sale price of mineral feed reduced at the pet store
- Fixed some floating trees near the park and train station
- Collision at the wall near the hardware store added
- Deleted a few superfluous guide posts below the map
Download #1ย | Download #2
โ 8 new multifruits added (lavender, clover, poppy, mustard, lentils, propagation grass, tobacco, and buckwheat)
โ All multifruits and most standard fruits now have stubble destruction
โ Visibility of all plants increased
โ Fields can be painted again via the terraforming menu
โ New goatโs milk palette that can be loaded with the liquid trailer (thanks to ztfahrer)
โ A rather low-standing birch tree near the gravel works has been moved accordingly
โ A lamp collision on the bridge near the harbor to the island has been fixed
โ A tree between fields 8 and 9 has been moved slightly so that the tree can be felled with the chainsaw
โ Guide post behind the guardrail in the curve at land no. 153/154 has been moved accordingly
โ Invisible collision at the train station building has been fixed
โ Driving lanes in precision farming have been set to 42m as the default
โ Fire department at the harbor has been optimized for map object hide
โ An e-charging station at the gas station north has been moved accordingly
โ Giants Bug fix โWarning (performance): Foliage lod 1 mesh โmeadowโ โcutRolledโ โrollerโ is much larger than lod 0 mesh (min/maxY (-0.011/0.104 vs -0.030/0.054)โ
โ Giants Bug fix โWarning (performance): Foliage lod 1 mesh โgrassโ โcutRolledโ โrollerโ is much larger than lod 0 mesh (min/maxY (0.016/0.128 vs -0.127/0.044)โ
โ Poplars and sugar cane no longer jump to โmust be plowedโ after harvest
โ Hemp growth levels corrected (thanks to Achim)
โ Ready for more fruits or mods like MaizePlus or similar
densityMap_height changed. Number of dumpable heaps changed from 128 to 256 (Attention savegame error message)
(All heaps that are on the ground (Silage, swath, straw, manure, soil, sand, gravel, etc. can disappear / be faulty)
Changes in v1.5.1:
โ Fixed incorrect graphics in the hall between plots 126 and 146
โ Adjusted alfalfa values โโfor precision farming
โ Adjusted field bean and field pea values โโfor precision farming
โ Changed the liquid triggers at the station, BGAs, gas station, and harbor sales stations to facilitate unloading with the large trailer (thanks to Rolf69)
โ Moved a few decorative objects at the station that were too low.
โ Fixed a floating tree at the corner of fields 86 and 87 and one at the cattle farm.
โ Increased the visibility of the object at the end of the bike path near the nursery.
โ Slightly moved the water tarp next to the Lidl sales station.
โ Removed some decorative grass from the road in the upper floor version.
โ Moved the glass pane of a lamp at the farm
ย Download #1ย |ย Download #2ย |ย Download #3
Changes in v1.5:
- FS25 Precision Farming Ready
- Grain purchases at the harbor unlocked for cash boxes
- Purchase prices of the BGAs installed on the map reduced
- Missing Easter bunny added
- Collision at the flour factory entrance adjusted
- Section of fence protruding from the wall near the flour factory fixed
- Guide posts near the Mitte gas station moved to the correct location
- Small trash cans at the house opposite Field 18 reassigned
- A few height adjustments to fields and dikes (save game related)
- Purchase price of silage additives slightly reduced at the train station
- Sale price of mineral feed reduced at the pet store
- Fixed some floating trees near the park and train station
- Collision at the wall near the hardware store added
- Deleted a few superfluous guide posts below the map
Download #1ย | Download #2
Download Links โ Policy & Disclaimer
This document refers to links to third-party content/website, from both our website(s) and our official Social Media pages. External links are selected and reviewed when a page/post is published. However, we are not responsible for the content of external websites. If you would like us to remove a link to your website from NHS Choices, please Contact us (Admin). Note that unless you have a legal right to demand removal, such removal will be at our discretion.
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