Kreis Steinfurt Map by Maloy for FS25 - this mod brings the authentic rural region of Kreis Steinfurt in North Rhine-Westphalia, Germany to FS25 players as a standalone European map. It features typical Münsterland landscapes with wide open fields, small villages, gentle hills, and characteristic German farmsteads, offering a realistic and immersive farming experience.
Features Kreis Steinfurt Map:
– Standalone European Map (All Platforms: PC/MAC/PS5/Xbox Series, Crossplay Compatible)
– Realistic Münsterland landscape with wide fields and gentle hills
– Approximately 85–100 buyable fields with realistic sizes and shapes
– Multiple small villages and farmsteads with detailed German architecture
– Several starting farms with different specializations (dairy, crop, mixed)
– Dense network of country roads and small villages
– Custom German productions and sell points
– High-quality textures, vegetation, and lighting
– Seasons and Precision Farming fully supported
– German license plates on AI vehicles
– Optimized for AI workers and multiplayer
Tested on game version 1.25.x
Kreis Steinfurt Map v2.1.2 for FS25
Reason: Mod Updated to v2.1.2
- Vegetation improved across the entire map
- Many areas reworked with additional details
- New objects and road signs added
- Various locations visually enhanced
- Added two new farms:
- Pig farm
- Large dairy and pig farm
- Added one additional purchasable forest
- Farms now have their own farmlands and are no longer linked to fields
- Farms can now be purchased independently
- Crop yields rebalanced
- Straw, forage and swath yields adjusted
- Mower Converter updated
- Seed and fertilizer consumption rebalanced
- Foliage damage configuration expanded
- Wood chip balancing adjusted
- Precision Farming soil map completely reworked
- Improved rapeseed growth visuals
- Added preparation for FS25_CCM_Production_Pack
- Fixed MotionPath errors
- Optimized config and foliage XML files
- Decorative objects can now be sold in groups
- Various bug fixes and improvements
- Improved the map boundaries and the roads leading to the edge of the map
- A new savegame is required.
- Added a new playable farm
- Added a small residential area
- Made all forests purchasable (added farmland)
- Fixed grass growth on cow pastures – pastures are now fully usable
- Stones now spawn correctly in the fields
- Farmland boundaries revised and expanded
- Road network and AI helpers optimized
- Power poles and lines added
- Various decorative and performance optimizations
- Road signs added
- PDA revised
- Decorative objects made purchasable (in groups!)
- Added 1 more cow pasture available for purchase
- Collectibles removed due to errors
- 32 Floor angle added
- Fruit destruction adjusted for beetroot, carrots, parsnips, peas and beans
- Raps adapted to patch 1.18
- Log warnings related to the Vredo DLC have been fixed
- Apple waste removed from the compost silo
- Support for the Vredo DLC implemented by adding a foliageDamage.xml file
- A new save game is needed.
- License plates of parked vehicles adjusted to match the Steinfurt region
- Removed one mod from dependencies
- Precision Farming reworked and improved
- Fixed issue where only “sandy loam” soil was displayed everywhere (soil map corrected)
- Fixed stuttering and crashes when mulching or spraying
- Fixed issue where weeds did not grow on fields
- Fixed partially invisible stones (e.g. near field 70)
- Removed decorative objects located below the map
- Fruit yields adjusted
- A new save game is needed.
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