Download Simulator Mods » Farming Simulator 25 » Dakota 16x Map v1.2.0.1 for FS25

Dakota 16x Map v1.2.0.1 for FS25 0

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Dakota 16x Map v1.2.0.1 for FS25
Category:
Farming Simulator 25
Version:
v1.14.x
Credits:
Dakota Farmer, Mezo, Poof
Views:
981
Date added:
13-11-2025, 12:50

Dakota 16x Map for FS25 - is designed to enhance the gameplay experience by providing a significantly larger map area, which is 16 times the size of standard maps.ย This map includes a small town centrally located, which serves as the hub for all sell points and includes a shop. There is one small starting farm, alongside a larger area where players can build their own farm from scratch.

Features Dakota 16x Map:
  • 16x map: This means the map is 16 times larger than the standard FS25 map, providing ample space for large-scale farming operations.
  • Small town area: The map features a small town in the center, where you can find all the sell points and a shop.
  • Starting farms: There is one small starting farm and a larger starting area for those who want to create their own farm from scratch.
  • Optimized for performance: The map is designed to run on lower-end machines and multiplayer servers, thanks to its smaller file size.
  • Environment:ย A large, open map with a central town, fields, and minimal forests, reflecting Midwest USA landscapes. Includes road ditches for added realism.
  • Fields: Numerous fields designed for large machinery, compatible with crops like wheat, corn, soybeans, and FS25โ€™s new crops (e.g., rye, spelt).

Changes in v1.2.0.1:
โ€“ Fixed an error with the Precision Farming addition. ย I believe Precision Farming should be working properly, now.

Tested on game version 1.14.x
Last edited by: Zagruzka - 13-11-2025, 12:50
Reason: Mod Updated to v1.2.0.1
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Dakota 16x Map v1.2.0.1 for FS25 Dakota 16x Map v1.2.0.1 for FS25 Dakota 16x Map v1.2.0.1 for FS25 Dakota 16x Map v1.2.0.1 for FS25
v1.2.0.0
โ€“ Thanks to Thundrโ€™s script, and the help of Tuzlo, I believe we have a properly working Precision Farming, now. This seems to require a new save.

v1.1.0.4
โ€“ Reverted Meadow to default meadow.
โ€“ Reverted Grass to default grass.
โ€“ Made map default for normal farming, but added READ ME instructions on how to do a file swap that will allow Precision Farming to work, albeit with an error.

v1.1.0.3
โ€“ Update to crop calendar.
โ€“ Reverted crop pricing, and yields, to default values.
โ€“ Reverted mowers back to having grass turn into grass windrow.
A new save is recommended, however, if you started playing on Dakota 16x on v1.1.00, or after, the only thing that wonโ€™t be correct is the crop pricing. To fix this, start a new save game, then go into the savegame folder of the new save, copy the โ€œeconomyโ€ file, and paste it into your main savegame folder.

v1.1.0.2
โ€“ fixed meadow mowing

v1.1.0.1
โ€“ fixed ability to create new fields with plows
โ€“ fixed error that would not allow meadow and grass to be mowed
โ€“ when grass/meadow is mowed it will now become a hay windrow

v1.1.0.0
โ€“ Added Precision Farming capability (thanks to svauloup)
โ€“ Removed about 1/2 of the trees, including around 90% near the roadways.
โ€“ Removed some clutter, to improve performance.
โ€“ Added ditches to the roadways.
โ€“ Custom crop calendar (geo) to match the upper midwest, in America.
โ€“ Custom crop yields and sell prices to make all of the typical midwest crops nearly equally worth doing, and to more align with realistic values.

Changes in v1.0:
- First release
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