Dynamic Terrain Deformation v1.1 for Fallout 4
Features Dynamic Terrain Deformation:
โ ๐ฃ Realistic footprints and trails from you, companions, settlers, raiders and creatures (up to 50 m around you)
โ โ๏ธ Deep snow support with winter mods (Winter Overhaul, Seasons Change, Winter Redone)
โ ๐พ Different print depths by creature type (Deathclaw claws sink deeper, power armor makes heavy prints, robots leave treads)
โ ๐ฅ Snow melts from campfires, burning barrels, candles, flares and robot jets
โ ๐ฅ Explosion craters from grenades, mines and missiles
โ ๐ซ Bullet and laser impact holes in the ground
โ ๐ฉธ Blood, scorch marks and bullet holes follow the deformed terrain
โ ๐ง Bodies sink into snow and can be slowly buried by falling snow
โ ๐ฆ Dropped weapons and items press dents into soft ground
โ ๐ง๏ธ Different ground materials react differently (mud/snow last longer, sand/grass recover faster, rock/pavement stay clean)
โ โ๏ธ Fully configurable via MCM / F4SE Menu Framework
โ ๐ ๏ธ Highly customizable via INI file
Requirements:
โ F4SE (matching your game version)
โ Address Library for F4SE Plugins
โ Optional: Mod Configuration Menu or F4SE Menu Framework
๐๏ธ Compatible with Fallout 4 1.10.163 / 1.10.984 / 1.11.x and Fallout 4 VR
-Fixes streaks when using ENB Parallax
-Fixes first person step detection
-Adds various missing features for VR
-Adds support for 1.11.221
-Adds thin snow prints for roads and gravel
-Automatic setting now makes trenches when snow is above knee height
-Auto detects winter in Seasons Change to fix snow prints not working
-Burnt and thawed ground now shows in Seasons Change
-Footprints and corpses now get covered by snow in Seasons Change
-Fixes snow spray showing in melted areas
-NPC prints now change when they run or sneak
-Power armor hard landing now melts snow
-Fixes prints appearing too late
-Fixes prints appearing in front of you when walking backwards
-Power armor prints are now same size in first and third person
-On soft ground, bodies sink a little into their own prints
-Snow now melts and ground turns black from explosions
-Fixes snow only melting when close to player
-Expands snow melt area from nukes
-Flames from explosions now melt the snow
-Flamer now melts the snow and soots terrain
-Laser now burns terrain
-Blood now melts into snow
-Bodies no longer dent snow
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