SpinTiresMod.exe Script v1.6.8 (v29.01.18) for Spin Tires: MudRunner game.
Info about the mod:
A great addition added to the game Spintires MudRunner is SpinTiresMod.exe Script for v29.01.18 game version, which can be downloaded for free and without registration. You can also see other fashion from the category Trucks for Spintires or go to the main section Spintires games.
SpinTiresMod.exe is a manager that allows you to enable or disable modifications from the list of subscriptions in the workshop.
Features:
- Manager mods, the ability to disable / enable the signed mods of the workshop.
- New system of mods support. Ability to connect additional language files. The system of localization of mods in the workshop.
- Support for tracked vehicles.
- Increased the size of the physical world - allows you to play on maps larger than 1 × 1km.
- Scrolling is done when selecting a map.
- You can turn off file scanning.
- Synchronization of light machines in multiplayer.
Editor:
- Supported version: Spintires Mudrunner - Editor Beta version 17/12/08.
- Removed restrictions on the size of the map when creating a new one. But at the moment with large sizes there are bugs, including possible errors with a lack of memory.
- Improved calculation of heights (you can make steeper slopes).
- Some interface improvements (no error message is displayed (writes only in the log), etc.)
- Running the mod editor as usual via Steam, or through a modified SpinTiresEditorMod.exe, it patches the possibility of allocating more than 2GB of memory to the application.
Full support for Spintires 03.03.16 is terminated (this means only that the full check after the changes is not done), but still everything can work.
- New system of mods support. Ability to connect additional language files. The system of localization of mods in the workshop.
- Support for tracked vehicles.
- Increased the size of the physical world - allows you to play on maps larger than 1 × 1km.
- Scrolling is done when selecting a map.
- You can turn off file scanning.
- Synchronization of light machines in multiplayer.
Editor:
- Supported version: Spintires Mudrunner - Editor Beta version 17/12/08.
- Removed restrictions on the size of the map when creating a new one. But at the moment with large sizes there are bugs, including possible errors with a lack of memory.
- Improved calculation of heights (you can make steeper slopes).
- Some interface improvements (no error message is displayed (writes only in the log), etc.)
- Running the mod editor as usual via Steam, or through a modified SpinTiresEditorMod.exe, it patches the possibility of allocating more than 2GB of memory to the application.
Full support for Spintires 03.03.16 is terminated (this means only that the full check after the changes is not done), but still everything can work.
Install:
- You can install the mod in any folder, except the folder of the game / editor itself.
- To connect the mod, specify in the settings folder of the installed game / editor (for example, "C: \ Program Files (x86) \ Steam \ SteamApps \ common \ Spintires: MudRunner \").
- If there are problems when copying files mod - run launcher with administrator rights or manually copy files from the Install folder, at least d3d9.dll.
- The game starts as usual from the stim, the "launch" button in the launcher is not necessary.
- Mod settings are in the settings menu of the game itself. In multiplayer, add. functions (winch, developer tools, spa locators, etc.) are included only if the game server has allowed them to use.
For more information, see Readme.ru.txt in the Help folder.
You can play on cards with additional. objects, but possible flights and bugs.
- You can install the mod in any folder, except the folder of the game / editor itself.
- To connect the mod, specify in the settings folder of the installed game / editor (for example, "C: \ Program Files (x86) \ Steam \ SteamApps \ common \ Spintires: MudRunner \").
- If there are problems when copying files mod - run launcher with administrator rights or manually copy files from the Install folder, at least d3d9.dll.
- The game starts as usual from the stim, the "launch" button in the launcher is not necessary.
- Mod settings are in the settings menu of the game itself. In multiplayer, add. functions (winch, developer tools, spa locators, etc.) are included only if the game server has allowed them to use.
For more information, see Readme.ru.txt in the Help folder.
You can play on cards with additional. objects, but possible flights and bugs.
Tested on game version v29.01.18