Changes in v23.0 (1.58.x):โ โ
Adapted to the latest game patch 1.58
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Changes in v22.2 (1.57.x):โ ๐ Fixed nighttime traffic spawns
โ Spawn density now peaks between 6AM โ 9PM
โ Rates rapidly decrease until 10PM, then remain low until 5AM
โ At 5AM, density rapidly increases back to peak by 6AM
โ ๐ Corrected previous configuration error
(traffic was erroneously increasing from 12AM โ 6AM instead of staying low)Download Link 1 |ย
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Changes in v22.0 (1.57.x):โ ๐บ๏ธ Adapted to the latest game patch 1.57
โ ๐ Louisiana sectors added
โ ๐ Renamed from Minor Urban Overhaul โ Urban Traffic Overhaul
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Changes in v21.2 (1.55.x):- ๐บ๏ธ -due to a map corruption causing an invisible wall to suddenly completely block northbound I-5 in Portland OR.
- ๐ง Fixed with 21.2 and 21.1 made unavailable
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Changes in v21.1 (1.55.x):- ๐ฎ Adapted to the latest game patch 1.55;
- ๐บ๏ธ Updated, Edits in Iowa DLC sectors.
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Changes in v20.1 (1.54.x):-ย Sectors refreshed:
โข Portland, OR
โข Kansas City, KS
Traffic area changes:
โข Kansas City, MO (Very high traffic confined to freeways)
โข Saint Louis, MO (Very high traffic confined to freeways)
โข Springfield, MO (Downgraded from very high traffic to high)
โข Columbia, MO (Downgraded from very high traffic to high)
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Changes in v20.0 (1.54.x):- Adapted to the latest game patch 1.54;
- Without Missouri sectors.ย
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Changes in v19.1 (1.53.x):-ย Consistent CTD when going from I-10 West to I-405 South in Los Angeles fixed;
- US-101 widened between I-405 and Oxnard.ย
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Changes in v19.0 (1.52.x):- Adapted to the latest game patch 1.53;
- Fixed bugs from previous version.
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Changes in v18.1 (1.51.x):- Fixed ferry issues
- I-80/I-680 interchange in Omaha, updated cloverleaf
-1 .52 update
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Changes in v18.0 (1.51.x):- Adds compatibility patch for Arkansas DLC;
- Adjusted few sectors;
- Bugs fixes.
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Changes in v17.1 (1.50.x):โข Very high traffic areas added:
- Omaha region.
- I-80 up to Lincoln from Omaha.
โข Spawn frequencies decreased around the Presidio area of San Francisco.
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Changes in v17.0 (1.50.x):- Adapted to the latest game patch 1.50;
- 90 through Spokane has been upgraded to a very high traffic area from a high traffic area;
- Two-lane section of CA-58 near the eastern terminus has been widened to four lanes, reflecting the real state of the road post-2020;
- Minor adjustments to the Downtown Los Angeles panorama.
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Changes in v16.2 (1.49.x):- Kansas DLC compatibility;
- Sectors in Tulsa refreshed;
- Dense traffic areas added: Kansas City - Topeka, Wichita.
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Changes in v16.1 (1.49.x):- Version of this mod that only includes the scenery changes in California and Phoenix
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Changes in v16.0 (1.49.x):- Adapted to the latest game patch 1.49;
-ย Version of this mod that only includes the scenery changes in California and Phoenix.
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Changes in v15.6 (1.47.x):- Adapted to the latest game patch 1.47;
- Fixed bugs from previous version.
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Changes in v15.5 (1.46.x):-ย Just a few cumulative fixes and tweaks since the last release.ย
- Most of the artificially high speed limits have been removed, no real need for them with the new AI spawn system.ย
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Changes in v15.4 (1.46.x):-ย Small fixes to SCS signage errors in the Phoenix area.
- Very high traffic area in San Francisco's Embarcadero downgraded to just a high traffic area.
- Small scenery fixes in Reno and Barstow.
- Very high traffic areas added: Boise (I-84), El Paso, DFW - San Antonio Corridor, Houston Area
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