Road to Aral - extension of the truly magnificent map "Great Steppe" by two roads to the shore of Lake Aral and new cities. One of the key highlights of the "Road to Aral" mod is the inclusion of unique and meticulously crafted road networks that wind through picturesque plains, arid deserts, and stunning vistas around the Aral Sea. Drivers will encounter a variety of challenging terrains, including rugged mountain passes, bustling urban centers, and remote countryside villages, adding depth and realism to their virtual trucking adventures.
Features Road to Aral:
- Sparsely populated area with small villages, abandoned settlements and medium-sized cities; - Hop into your truck and drive through an area that will tell its own story; - Take a break on the shores of Lake Aral and watch the sadness of the dried up lake.
- A simple map of the steppe-like Area south east of Aktobe. - Parts of the Aralkum Desert - 5 new cities: Shalkar, Karabutak, Khromtau, Emba/Jembi and Aralsk/Aral - In Aral, you can take a break at the former shore of this once giant lake. - A sparsely populated post-soviet landscape - Gas stations - Some small villages - Abandoned settlements and factories - Some small details
- Required all DLC's
Changes in v2.1:
- Adaptd to the latest game patch 1.49; - Fixed errors from previous version.
Introduction: The Aral Sea is situated in Central Asia, between the Southern part of Kazakhstan and Northern Uzbekistan. Up until the third quarter of the 20th century it was the world?s fourth largest saline lake, and contained 10grams of salt per liter. The two rivers that feed it are the Amu Darya and Syr Darya rivers, respectively reaching the Sea through the South and the North. The Soviet government decided in the 1960s to divert those rivers so that they could irrigate the desert region surrounding the Sea in order to favor agriculture rather than supply the Aral Sea basin. The reason why we decided to explore the implications up to today of this human alteration of the environment is precisely that certain characteristics of the region, from its geography to its population growth, account for dramatic consequences since the canals have been dug. Those consequences range from unexpected climate feedbacks to public health issues, affecting the lives of millions of people in and out of the region.
Thanks to: 09_kz (Original author of the Great Steppe) for support and tips, Arayas for the nice map editor tutorials, BenganJ for possible (future) testing and all of the other guys I forgot. This map wouldn't be possible without your help and support!
Tested on game version 1.49.x
Screens
Videos
Changelogs
Policy & Disclaimer
Changes in v2.0 (1.46.x): - The map now begins at TGS's Kandyagash and Karabutak, this leaves everything of the current version of TGS untouched - The Road to Aral version of Karabutak has been moved, rotated, and renamed to the city of Kalybay - this keeps almost all of the original map while also giving a "new" city - Various signage has been updated around the map - General clean-up of the mod removing things such as def files that are not needed - Added compatibility with TerraMaps Road to Asia project - Created a separate caps fix. Download Link 1 | Download Link 2
Changes in v1.4 (1.44.x): - Adapted to the latest game patch 1.44; - Fixed some signs. Download Link 2 | Download Link 3 Changes in v1.3: - New Connections added - Adjustments on the map - Minor Cosmetic work Download Link 1
Changes in v1.2b: - Small corrections - Added another company near Aral, so you don't need 300 short trips to build up your career. - Reworked the Cities - No Grass on the road - Small error corrections Download Link 1
Changes in v1.2: - Compatible with new versions Great Steppe v1.3 New Changelog v1.1: -Reworked the Cities -No Grass on the road
Download Links – Policy & Disclaimer
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