Changes in v1.7:- Performance and stability improvements
- Ivy now sways in the wind
- Fixed displacement vphysics issues
Changes in v1.6:- Fixed a regression in Village that could be used to get out of bounds
- Greatly reduced the amount of small displacements across the map to further increase game stability
- Changed windows in Fort
- Fixed a spot near the river where you could previously get stuck in
Changes in v1.2:[General]- Added soundscapes
- Added chickens and seagulls
- Added sunflowers
- Fixed gaps in terrain
- Fixed stuck spots
- Fixed visual errors
- Improved movement options without exojump
[Castle]- Opened up one of the towers and added a scaffolding to allow wall access
- Added ladders to make movement easier around the walls
[Misc]- Players can no longer hide in cypress trees
- Improved stone pine texture and enabled self-shadowing
- Fixed water rendering on shader settings below High
- Other minor visual improvements
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