Download Simulator Mods » Counter Strike-Global Offensive » CSGO maps » Vineyard - Danger Zone v1.8 for CSGO

Vineyard - Danger Zone v1.8 for CSGO 0

Vineyard - Danger Zone v1.8 for CSGO
Category:
CSGO maps
Version:
CS:GO
Credits:
Squink, Squidski, Hasselhoff, Seth, Slimek, Quoting, T-R3x3r
Views:
2 339
Date added:
5-02-2023, 22:58

Download mod Vineyard - Danger Zone v1.8 for CSGO | Counter Strike: Global Offensive game.

Vineyard - the map is set in Tuscany, Italy and is a departure from the usual toned down visual style of Danger Zone map to something more vivid and vibrant. We will try to make it quite colorful and unique compared to all other Danger Zone maps. The Danger Zone experiment returns to the sun soaked hills of Tuscany, Italy. Between scenic towns and ancient ruins, fight to survive and be the last man standing.

Changes in v1.8:
-- Improved collisions on various models (Thanks Numb)
-- Smoothed out northern Castle entrance (Thanks Jakob)
-- Added more cover around Field
-- Opened window in Winery
-- Fixed stuck spots
-- Fixed certain visual issues
-- Removed wallhacks
-- Wooden pallets, planters and railings now respect gravity (Thanks Joaokaka1998)
-- Restocked the bar (Thanks IVI4X.exe)
Last edited by: admin - 5-02-2023, 22:58
Reason: Mod Updated to v1.8
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Vineyard - Danger Zone v1.8 for CSGO Vineyard - Danger Zone v1.8 for CSGO Vineyard - Danger Zone v1.8 for CSGO


Changes in v1.7:
- Performance and stability improvements
- Ivy now sways in the wind
- Fixed displacement vphysics issues

Changes in v1.6:
- Fixed a regression in Village that could be used to get out of bounds
- Greatly reduced the amount of small displacements across the map to further increase game stability
- Changed windows in Fort
- Fixed a spot near the river where you could previously get stuck in

Changes in v1.2:
[General]
- Added soundscapes
- Added chickens and seagulls
- Added sunflowers
- Fixed gaps in terrain
- Fixed stuck spots
- Fixed visual errors
- Improved movement options without exojump
[Castle]
- Opened up one of the towers and added a scaffolding to allow wall access
- Added ladders to make movement easier around the walls
[Misc]
- Players can no longer hide in cypress trees
- Improved stone pine texture and enabled self-shadowing
- Fixed water rendering on shader settings below High
- Other minor visual improvements
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