Features Reactor ENB:
โ Latest ENB effects with full image space and color correction
โ State-of-the-art tone mapping operators (Uncharted II, ACES FITTED, Fallout 4 Vanilla)
โ Raindrop effect on camera lens during rain
โ Advanced lens effects, dynamic bloom, and DOF
โ Night eye amplifier with customizable night vision
โ LUT control (custom LUT support, blend modes)
โ Color temperature adjustment
โ AMD FidelityFX Contrast Adaptive Sharpening
โ Letterbox, vignette, chromatic aberration
โ Film grain (depth mode), RGB glitch effect
โ Patches for water, night vision mods (e.g., P.A.N.V., West Tek), Cyber-Light Apartmentsย
Post Effects:
- LUT control with blend mode selectionย
- Ability to use custom LUT's
- Luma sharpening with depth mode
- Letterbox
- Vignette
- Chromatic aberration
- Film grain with depth mode
- RGB glitch effectย
Changes in v1.7:
- GENERAL: Corrected code of the HSV2RGB function in ReforgedGlobals.fxh ย
- GENERAL: Changed water settings in enbseries.ini
- GENERAL: Slightly tweaked SSAO settings ย
- POST PROCESS: Added AWG primaries as the working color space in enbeffect.fx and setup.ini
- POST PROCESS: Added color correction to enbeffect.fx
- POST PROCESS: Added color temerature function to enbeffectpostpass.fx
- POST PROCESS: Revised calibration screen in enbeffectpostpass.fx
- POST PROCESS: Revised techniques in enbeffectpostpass.fx
- POST PROCESS: Revised CAS in enbeffectpostpass.fx
- POST PROCESS: Revised Night Eye Amplifier in enbeffect.fxย ย ย ย ย ย ย
- POST PROCESS: Revised Tonemapping: ย ย ย ย ย ย
- Removed ARRI Log C3 tonemapper from enbeffect.fx
- Removed preset selection from Uncharted II TMO
- Added switchable tonemapper mode - toe curve parameter is now controllable via imagespace or UI via setup.ini
- Tweaked parameters for Uncharted II and ACES TMO
Tested on game version v1.10.163+





