Reactor ENB - the preset uses a unique shader setup that utilizes the full potential of image space, tone mapping and the latest post FX to get the best possible visual experience out of the game. The imaging offers a high level of dynamics but without overdoing it. You'll get great images right out of the box and still have the possibilities for almost limitless customization.
Features Reactor ENB:
- The latest ENB effects
- Full image space and color correction control
- Tone mapping with integrated adaptation and white point preservation
- Raindrop effect on camera lens during rainy weather
- Advanced lens effects
- Dynamic bloom
- Advanced DOF
- Night eye amplifier offers fully customizable night vision
Post Effects:
- LUT control with blend mode selection
- Ability to use custom LUT's
- Luma sharpening with depth mode
- Letterbox
- Vignette
- Chromatic aberration
- Film grain with depth mode
- RGB glitch effect
Changes in v1.3.7:
- GENERAL: Added dropdown box support for REFORGED UI to ReforgedUI.fxh
- GENERAL: Tweaked SSS parameters in enbseries.ini
- GENERAL: Tweaked rain parameter motion blur set to zero, as a workaround to minimize the black rain bug in enbseries.ini
- GENERAL: Removed patch files. To activate ENB LIGHTS PATCH, it is no longer necessary to copy files. The PATCH can simply be activated in the Setup.ini file via "E_ENB_LIGHTS_PATCH 1"
- GENERAL: The calibration screen has been revised and disabled by default. You can use it if you think you definitely need it.
- POST PROCESS: Added custom tone mapping to enbeffect.fx and setup.ini
- POST PROCESS: Added vibrance effect to enbeffectpostpass.fx
- POST PROCESS: Added dropdown menu for preset selection in Uncharted II tonemapping to enbeffect.fx
- POST PROCESS: Added new presets for Uncharted II tonemapping in enbeffect.fx
- POST PROCESS: Added dropdown menu for LUT and blend mode selection to enbeffectpostpass.fx
- POST PROCESS: Added exclude shadows parameters for LUT to enbeffectpostpass.fx
- POST PROCESS: Added Shadow Mode and advanced features for Film Grain to enbeffectpostpass.fx and setup.ini
- POST PROCESS: Removed linear to sRGB output option in enbeffect.fx
Tested on game version v1.10.163+
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