Download mod Feral Ghouls Expansion Pack v1.6 for Fallout 4 game.
Feral Ghouls Expansion Pack (FGEP) - adds several new creatures to flush out Feral Ghouls, as opposed to the occasional Bloated or Gangrenous you see at high level playthroughs. From unique forms of fodder, to creatures with completely new abilities, this is bound to appeal to almost every play type. Custom sounds, models, and textures were used to give them as unique of an identity as possible.
Lore Breakdown:
When degeneration occurred within normal feral ghouls, their brains became rotted to the point of extreme aggression and appetite. However, in tandem with the different levels of radiation the host was exposed to, and the physical attributes of the host's themselves, different variations and permutations were seen among the Feral Ghoulification process. Some for example, were exposed to so much radiation that they started excreting it in a form of a vile stench, a miracle that they are still alive. Other hosts that were built larger than the average person, mutated in a way that would secure their role a predator by becoming much larger than the average Feral. The rest is history.
Changes in v1.6:
- Overall buffed damage and HP of Feral Spitters
- Feral Tanks have had their size, damage, and HP reduced, as to give them greater discrepancy to Super Mutant Behemoths.
- Fixed Feral Tank invisible decapitation headcap by disabling it.
- Fixed Rotter dismemberment points to properly show green gibs.
- Tweaked Pursuer invisibility effect so that they are still partly visible.
- Changed all archetypes to level with the player. Yes this will make the early game easier, but the level 100+ characters who requested a challenge should be ready for one.
- [NEW VARIATIONS!] (You might need to read the bestiary for more in-depth info!)
- Diseased Feral Ghoul
- Feral Miner
Tested on game version v1.10.163+