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Feral Infestations v1.1.5 for Fallout 4 0

Author: | 13-01-2023, 15:21 | Views: 739
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Feral Infestations v1.1.5 for Fallout 4
Category - Fallout 4
Version game - v1.10.163+
Credits: -
Last edited by: Zagruzka - 13-01-2023, 15:21
Reason: Mod Updated to v1.1.5
Download mod Feral Infestations v1.1.5 for Fallout 4 game.

Feral Infestations - adds State of Decay 2 style infestations to Fallout 4 that grow over time if left unchecked, where each incremental growth is slightly stronger than the previous level. There are three levels of infestation, just as there are in State of Decay 2. Due to constraints however, this mod will only track up to six active infestations at a time. This mod alters some interior cell locations to add more areas for infestations to occur. This will not cause issues with precombines or previs as there are no movements of existing assets, nor deletions. That said, it is worth knowing ahead of time that there may be cell location conflicts with other mods that you will need to resolve via patching on your own, should you find one.

Affected are:
  • Cambridge Diner
  • Lexington Laundromat
  • Goreski's Cabin
  • Union's Hope Cathedral
  • Charleston Abandoned House
  • North End Boxing Gym
  • North End Valenti Metro Station
  • Medtek Research
  • Old Corner Bookstore
  • Commonwealth Bank


Tested on game version v1.10.163+
  • Screens
  • Videos
  • Changelogs
  • Policy & Disclaimer
Feral Infestations v1.1.5 for Fallout 4 Feral Infestations v1.1.5 for Fallout 4 Feral Infestations v1.1.5 for Fallout 4

Changes in v1.1.5:
- Feral Plague Fix 
- There was a condition check missing in the Bloater Gas Effect script that was causing people to get feral plague even when the feature was disabled. This update fixes that. Nothing more.

Download Links – Policy & Disclaimer

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