Player Focused Features:
- Faster and more stable Workshop scripts
- Settlement Import/Export system
- Automatically open/close doors in and out of Workshop mode
- Automatic Workshop Menu protection
- Fixes Pipboy Data screen issues
- Fixes the "Spectacle Island" problem
- No DLC requirements
- New Options via MCM/Holotape
- > Auto assign controls
- > Adjust max amount of food and defense settlers can operate
- > Adjust base robot happiness (eliminate the penalty if you like)
- > Make robots not count against your max population
- > and more!
Mod Author Focused Features:
- Rewritten Workshop Scripts - faster and more open
- Completely backwards compatible* - no property names or function signatures were altered
- Adjust any workshop value on the fly - no more hard coded variables
- Simple API for advanced functionality for folks who can only code a little (ex. Dynamically place workshop items like Sim Settlements does with just a few lines of code)
- 50+ new workshop values you can apply to workshop items to create new more interesting bonuses for players
- Add your own workshop values for production and consumption with just a single line of code
- High-capacity, easily expandable threading system
- New Container System to route production to more than just the Workshop Container
- Uninstall-safe injection to change workshop production, settler pool, and more
- Automatic workshop menu protection means no more need for uninstall chems for workshop mods.
- Settlement Layout Import/Export system can be extended and code driven for powerful automated settlement building.
- UIManager system to offer simple access to complex UI interactions such as using barter menus for player option selection.
- Easy-to-use scripts for complex workshop items such as display racks, cluttered surfaces, and vendor inventory display.
- HUDFramework abstraction layer to handle automatic detection, throttling, and communication so you can include HUDFramework calls throughout your code without worrying if the player has it installed or not.
- Including new easy-to-use Progress Meters system!
- Completely open-source and community driven
Tested on game version v1.10.163+
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