Ostbeck Map FS22 - this modification adds a fictional island in the Baltic Sea that offers unique adventures and a lively community in Farming Simulator 22.
Features Ostbeck Map: - 19 fields, including 3 picturesque meadows, for farming adventures. - Dense forests and majestic trees for exciting forestry experiences. Including: - 1 large wooded area - 1 medium forest area on the villa hill - 1 small forest by the river or the island - Challenges as a firefighter or police officer to ensure public safety. - Production facilities for processing agricultural products, including - Sawmill - 5 greenhouses - spinning mill - Grape processing - Muesli factory - Dairy - Sugar factory - Grain mill - Several building sites waiting for your work. - The opportunity to take a bus tour of the island and discover the beauty of Ostbeck. - A functioning traffic light system for a realistic road traffic experience. - The option to sit down at certain benches and enjoy the surroundings (in multiplayer with several players. The official Kubota Pack DLC is required).
There is also a farm on Ostbeck: - A farm with a biogas plant, two mobile silos, a large vehicle shed, two shelters and a farmhouse. - A large cowshed and a pigsty for livestock farming. - Various sales outlets on the island, including - supermarket - pizzeria - restaurant - Farmers' market - A fire station with 6 parking spaces for the fire engines. - A playground where you can use the swings to take a break from the hustle and bustle and enjoy the island atmosphere. - An extremely detailed map that shows every corner of the island with attention to detail and places worth exploring. - A road maintenance depot with vehicle sheds, workshop and bulk materials such as earth, sand and gravel to keep the island's roads and paths in perfect condition.
Tested on game version 1.14.x
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Changes in v1.0.1: - Fixed collisions: Various objects at the harbour, police, village street and fire brigade. - Bug fixes: Opening hours at the shop, collisions at the sheet pile wall and villa, floating lamps at the courtyard building. - Textures and cameras: Fixed flickering texture at the harbour and camera in the construction site toilet. - Object adjustments: Benches at the beach promenade stop, fields 5, 12, 14 removed/adjusted. - Triggers and texts: Information text and "closed" for gates removed. - Field adjustments: Added corn to field 1 and wheat to field 2. - Mission correction: "Triggered fire alarms" in the villa fixed.
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