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M1 Garand Weapon v1.0 for Fallout 4 0

Author: | 6-01-2017, 12:57 | Views: 3 991
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M1 Garand Weapon v1.0 for Fallout 4
Category - Fallout 4
Version game - Fallout 4
Credits: -

M1 Garand Weapon v1.0 for Fallout 4 game.

 




It's finally done! I present to you all my take on the classic M1 Garand!
This mod adds an M1 Garand and a M1 Garand Bayonet as standalone weapons into the world of Fallout 4, simple as that.

Also.. add blue tape for ultimate ~IMMERSION~

Note: This MIGHT conflict with the existing M1 Garand.
NOTE: The animations is looking weird in 3rd Person while in Powerarmor I have no plans of fixing this so don't bother with mentioning that.

(No other mods are required to run this mod)

HINTS:
Blue Betty: There is a note placed on a power-line pole when you take a walk on the road between Sanctuary and Red Rocket truck stop.
read it and it shouldn't be too hard if you know your Fallout 4.

This Machine: You will find it in a Pre-War installation, just camp outside for a while and you will see that it's taken by Raiders!

 

This mod adds a new weapon.
That is the classic M1 Garand with the Second World War.
It has a number of classic versions.

How to get:
You can find it at srelkov or buy from sellers with 17 levels.

Setting:
- Using mods installer or manually copy the files from the archive into the Data folder with the game;
- In fallout4.ini file (documents / mygames / fallout4 /): change [Archive] sResourceDataDirsFinal = STRINGS, at: [Archive] sResourceDataDirsFinal = STRINGS, TEXTURES, MUSIC, SOUND, INTERFACE, MESHES, PROGRAMS, MATERIALS, LODSETTINGS, VIS, MISC, SCRIPTS, SHADERSFX

 

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M1 Garand Weapon v1.0 for Fallout 4 M1 Garand Weapon v1.0 for Fallout 4 M1 Garand Weapon v1.0 for Fallout 4

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