M1 Garand Weapon v1.0 for Fallout 4 game.
It's finally done! I present to you all my take on the classic M1 Garand!
This mod adds an M1 Garand and a M1 Garand Bayonet as standalone weapons into the world of Fallout 4, simple as that.
Also.. add blue tape for ultimate ~IMMERSION~
Note: This MIGHT conflict with the existing M1 Garand.
NOTE: The animations is looking weird in 3rd Person while in Powerarmor I have no plans of fixing this so don't bother with mentioning that.
(No other mods are required to run this mod)
HINTS:
Blue Betty: There is a note placed on a power-line pole when you take a walk on the road between Sanctuary and Red Rocket truck stop.
read it and it shouldn't be too hard if you know your Fallout 4.
This Machine: You will find it in a Pre-War installation, just camp outside for a while and you will see that it's taken by Raiders!
This mod adds a new weapon.
That is the classic M1 Garand with the Second World War.
It has a number of classic versions.
How to get:
You can find it at srelkov or buy from sellers with 17 levels.
Setting:
- Using mods installer or manually copy the files from the archive into the Data folder with the game;
- In fallout4.ini file (documents / mygames / fallout4 /): change [Archive] sResourceDataDirsFinal = STRINGS, at: [Archive] sResourceDataDirsFinal = STRINGS, TEXTURES, MUSIC, SOUND, INTERFACE, MESHES, PROGRAMS, MATERIALS, LODSETTINGS, VIS, MISC, SCRIPTS, SHADERSFX