2. In the external model, by me, a new body frame and wheel sets were made, some elements and details of windows, doors, etc. were radically altered in the cab, “some sort of engine room” was created ...
3. The cabin was animated as much as possible, including the work of the SL2M speed tester, namely: the work of recorders, the movement of the speed-measuring tape, drives, the work of the clock and the mileage meter!
4. Traction characteristics of the locomotive, as close as possible to the real!
5. The external lighting functions - everything in the cabin is completely the same, including the smooth adjustment of the instrument lighting.
6. Animated and functional sand filling, affecting the coefficient of adhesion! (relevant when starting off with high weights, including in rainy weather or snow:
key -
"C" - work from the "button" adding under 1st kn,
"V" - work from the "pedal", adding under the 1st and 4th CP)!
7. The manual tumbler tumblers and the fan of the refrigerator are working.
8. Works random voice radio talks in the cockpit!
(Do not forget to turn on the machine, the first on the left, above the door!) !!!
9. A sound config is connected when coupling to another PS.
10. The lighting in the engine room and running gear lighting. (two toggle switches in the engine room, on the right cabinet)
11. Added functionality in the cockpit. When starting off, do not forget to include:
1. Automatic "general control" (under the remote control)
2. Locomotive control toggle switch
3. Blocking 367
4. key EPK-150
5. Wait for the discharge line to charge after starting the diesel.
6. charge the brakes.
12. At the level of TEST-VERSION, the work of crane 394 and pneumatics is realized.
1. Temporary modes, charging and discharging UR and TM.
2. Ability to over charge, and its elimination of the 2nd and 3rd position at different rates!
3. The temporary modes, the crane operation and filling, as well as the filling of the shopping center, from different levels of charging pressure have been edited!
4. The rate of discharge in position Va and V.
5. Implemented compressor KT7
6. ATTENTION TEST! Implemented a separate launch of 2 sections.
2. Sequence, performance of operations, when the locomotive is transferred to the working state ...
2. Place the crane handle 394 (395) in the second position, and wait for charging the lines (HM and TM) and releasing the brakes.
3. Switch on the EPK-150 key.
4. Turn on the "Locomotive driver" toggle switch.
2. Added random voice in the cockpit, the journey will take place in constant chatter .. radioperegovory! (Do not forget to turn on the machine, the first on the left above the door!) !!!
3. An audio configuration is connected when connected to another PC.
Click the large Install button, which is on the right, and specify the location of the rpk or rwp-archive.
The authors of the external model are Rokky, DU_mont.
Author of the cabin -Razor.
Adaptation of 3D models, editing and new 3D models, adjustment, animation and pr -DedMozaj
Settings, adjustments, scripts, sounds, light, traction characteristics and other, routine, but very necessary work-a radio technician
Help, in the skips, and the settings of traction characteristics -i2GR
Paint Repaint
How to set the fashion in the Train Simulator: for RailWorks add-ons are installed using the built-in Utilites Add-ons Manager, located in the root folder of the game.
Press the large Install button (SET) which is to the right, and specify a location or rpk rwp-archive.
If the file is not packed in such a file, then copy the Assets folder to the root of the game and confirm the replacement.
