NaturalVision Evolved for GTA 5 - this mod, crafted by Jamal (known as Razed Mods), transforms Grand Theft Auto V into a near-photorealistic masterpiece for PC players, perfect for immersing yourself in a hyper-realistic Los Santos with overhauled weather, lighting, ambient colors, world textures, building models, vegetation, and advanced ray-tracing effects. Available in early access via Patreon, it pushes the boundaries of GTA 5’s graphics to rival next-gen titles.
Features mod NaturalVision Evolved:
- Highly ambitious project
- In development for more than one year
- Multiple developers with different roles
- Lighting and weathers completely reworked
- Improved rain visibility and transparency under light sources
- Improved lightning strike intensity
- Improved volumetric light radius at the lighthouse in Blaine County
- Added new textures with parallaxing to Franklin's house in Vinewood Hills
- Added parallaxing to the Richards Majestic Studio / Backlot City area
- Improved parallaxing at the Vinewood Cemetery
- Improved billboard and light flickering issues around the Vinewood area
- Reduced the intensity of volumetric lights outside the warehouse used in the "By the Book" mission
- Added a new 'Max Intensity' setting for the 'Brighter Emergency Lights' add-on in the FiveM Pack
- Added the PROCOBJ_NETWORK_GAME flag to each item witin procedural.meta in order to prevent multiplayer bugs
- Improved sharpening and dithering effect in ENB
- Added Depth Mask green screen effect to ENB
- Added Letterboxing, Film Grain and Bleach Bypass effect to ENB
- Improved ENB performance in Medium and Low presets
- In development for more than one year
- Multiple developers with different roles
- Lighting and weathers completely reworked
- Improved rain visibility and transparency under light sources
- Improved lightning strike intensity
- Improved volumetric light radius at the lighthouse in Blaine County
- Added new textures with parallaxing to Franklin's house in Vinewood Hills
- Added parallaxing to the Richards Majestic Studio / Backlot City area
- Improved parallaxing at the Vinewood Cemetery
- Improved billboard and light flickering issues around the Vinewood area
- Reduced the intensity of volumetric lights outside the warehouse used in the "By the Book" mission
- Added a new 'Max Intensity' setting for the 'Brighter Emergency Lights' add-on in the FiveM Pack
- Added the PROCOBJ_NETWORK_GAME flag to each item witin procedural.meta in order to prevent multiplayer bugs
- Improved sharpening and dithering effect in ENB
- Added Depth Mask green screen effect to ENB
- Added Letterboxing, Film Grain and Bleach Bypass effect to ENB
- Improved ENB performance in Medium and Low presets
Tested on game version 1.70+



