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LemonUI: Open Source v2.2 for GTA 5 0

LemonUI: Open Source v2.2 for GTA 5
Category:
GTA V other mods
Version:
v1.60+
Credits:
Justalemon
Views:
729
Date added:
12-06-2025, 17:51

LemonUI: Open Source - is a framework for creating UI systems in Grand Theft Auto V that is compatible with FiveM, RageMP, RagePluginHook ScriptHookVDotNet 2 and ScriptHookVDotNet 3. It allows you to create UI Elements with a NativeUI-like style, or you can also create your own UI System from scratch via the resolution-independant classes for Text, Rectangles and Textures.ย 

Features LemonUI: Open Source:
  • Customizable Menus: LemonUI allows developers to create visually appealing menus with various styles and layouts, making it easier to present options to players.
  • Simple API: It offers an easy-to-use API that simplifies the process of integrating new UI components into mods, which makes it accessible even for those who may not have extensive programming experience.
  • Dynamic Elements: Developers can add dynamic content to their menus, such as sliders, checkboxes, and other interactive elements, enhancing user interaction.
  • Graphics Support: The library supports various graphic formats, ensuring that mod developers can create a visually cohesive experience that matches the aesthetic of GTA V.
  • Community-Driven: Being open source, LemonUI is continually updated and improved by the gaming community, allowing for new features and optimizations based on user feedback.
  • Integration with Other Mods: LemonUI can be easily integrated with other mods, allowing for a more extensive and customized gameplay experience across different modifications.

Changes in v2.2:
  • FIX: Changing MaxItems in a NativeMenu while the menu is running now properly updates the visible items
  • FIX: Fixed BigMessage scaleform updating every draw, resetting it in the process
  • FIX: BigMessage FadeOut time is now properly calculated and applied
  • FIX: The mouse cursor no longer flashes when switching menu items
  • FIX: Scaleforms no longer crash when using short, byte and double numbers
  • FIX: NativeMenu's now properly disable mouse clicks when the mouse is disabled
  • NEW: Added support for custom colors in the Countdown scaleform
  • NEW: Added enum for setting up the behavior of the mouse in a NativeMenu
  • NEW; Added option to allow a menu to show the Title of it in the proper casing instead of uppercase



Tested in game version v1.60+
Last edited by: Zagruzka - 12-06-2025, 17:51
Reason: Mod Updated to v2.2
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LemonUI: Open Source v2.2 for GTA 5 LemonUI: Open Source v2.2 for GTA 5 LemonUI: Open Source v2.2 for GTA 5 LemonUI: Open Source v2.2 for GTA 5
Changes in v2.1.2:
- FIX: Clicking an empty area in an empty menu will no longer crash
- FIX: Bruteforce minigame now properly resets the lives when when CanRetry is set to true
- FIX: Made BaseScaleform.Visible overridable, so it's consistant with the rest of the properties with the same name
ย Download #1

Changes in v2.1.1:
* FIX: NuGet Packages now explicity include the documentation (#173)
* FIX: Menus will no longer hang and crash the game when navigating with only separators (#158)
* FIX: Objective Timer Bars can now properly be set to zero (#168)
* FIX: Changed a typo in the constructor of NativeMenu (#166 #171)
* FIX: Fixed typos in the readme (#172)
* FIX: ScaledAnim properly overides DrawSpecific(PointF, PointF) (#170)
* FIX: FixIndexIfRequired in NativeListItem no longer causes a NativeListItem (#165)
* FIX: NativeCheckboxItem, NativeSeparatorItem, NativeSlidableItem and NativeSubmenuItem now properly handle custom backgrounds (#163)

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