This Warcraft mod for CS: GO is a copy of Warcraft: Source Python Edition which was moved on SourceMod and works correctly on a server CS: GO, in a fashion very large number of buns, settings, and more. If you wanted to see Warcraft mod in action on the server CSGO, here it is, in front of your friends, go for it. All commands and settings have been translated into Russian, and installation takes less than a minute.
// -
// Default: "1"
wcs_allow_downloads "1"
// www.Real-Gamer.Ru
// -
// Default: "Str1k3r"
wcs_author "Str1k3r"
// The maximum level of the bots?
// -
// Default: "1000000"
wcs_bot_maxlvl "1000000"
// If the function is disabled at random race boats, while some race set default bots? (Exact name of the race)
// -
// Default: "The Man"
wcs_bot_race "Man"
// Enable or disable the installation accidentally race bots?
// -
// Default: "0"
wcs_bot_rr "0"
// How many times round the player can change the race?
// -
// Default: "3"
wcs_cr_limit "3"
// The time during which it is possible to change the race after the start of the round? (0.0 = always)
// -
// Default: "20.0"
wcs_cr_time "20.0"
// 1 - timer 2 - According to the limit
// -
// Default: "2"
wcs_cr_type "2"
// Enable or disable standard messages about skill? (0/1)
// -
// Default: "1"
wcs_enable_defskillinfo "1"
// Enable or disable a gift? (0/1)
// -
// Default: "1"
wcs_enable_gift "1"
// Enable tier banks? (0 - off)
// -
// Default: "1"
wcs_enable_lb "1"
// Drop Chance present in%
// -
// Default: "5"
wcs_gift_chance "5"
// Who can take a gift: 1 - all 2 - VIP, 3 - Admins with CUSTOM6 flag (t), 4 - the killer only
// -
// Default: "1"
wcs_gift_for "1"
// Gift Model: 1 - Ball 2 - a gift, or you can specify your model
// -
// Default: "1"
wcs_gift_model "1"
wc - Main Menu
wcs - Main Menu
wcmenu - Main Menu
wcsmenu - Main Menu
wcsshop - Shop
wcsshopmenu - Shop
gold - $ exchange into gold
wcsgold - $ exchange into gold
ultimate - First ultimeyt
ability - Second ultimeyt
changerace - Menu race change
raceinfo - information on the race menu
wcsrank - Shows your rank
For administrators:
wcsadmin - Admin menu
wcs_givexp <#userid | nick | @all> - Gives experience
wcs_givelvl <#userid | nick | @all> - Gives levels
wcs_givegold <#userid | nick | @all> - Gives Gold
wcs_givecredits <#userid | nick | @all> - Gives loans
wcs_resetrace <#userid | nick | @all> - Clears the current player's race
wcs_reset <#userid | nick | @all> - Fully resets the player
wcs_setlblvl <+ | = | - | *> <#userid | nick | steamid | @all> - Changes the number of levels in the bank-level player
wcs_padmin - Admin Objects
wcs_givevip - Issue VIP
wcs_takevip - Collect VIP
wcs_editvip - Change VIP list
wcs_giveprivate - Give the private race
wcs_takeprivate - Pick private race
// Speed <+ | = | -> [] - between 0.1 and 10.0 [Effect Number]
// Gravity <- | = | -> [] - between 1.0 and 0.1 [effect Number]
// Hp <+ | = | -> [] - = xn to [effect Number]
/ / Invis [] - alpha from 0 to 255 (0 - complete invisibility, 255 - the maximum visibility) (me - only himself, weapon - only weapon that has a player (all weapons), all - and weapons, and himself ) [effect Number]
// Dmg <+ | = | -> [] - a factor (multiplier = damage * Damage) Chance in% [effect Number]
// Freeze <+ | = | -> [] - freeze time, Chance in% [effect Number]
// Burn <+ | = | -> [] - while lit, Chance in% [effect Number]
// Vampire <+ | = | -> [] - factor (damage factor * = xn), in% Chance [effect Number]
// Boom - the radius, the number of damage inflicted after death Player enemies within
// Color [] - r, g, b (0 - 255) [Effect Number]
// Give [] - weapons (eg, weapon_awp) [Effect Number]
// Remove - weapon slot (0 - Machine 1 - gun, 2 - knife 3 - garnet)
// Clip - weapon slot, the number of cartridges installed in the clip (0 - Machine 1 - gun)
// Regen [] - the time in seconds, how many added health (for example, 1.0 = every 1 second is added nOe number x), the number of x, max x
// Slow <+ | = | -> [] - the number of seconds that the player slows down, Chance in% [effect Number]
// Rockets <+ | = | -> [] - the number of missiles [effect Number]
// Aura - the type (dmg, freeze, slow, silence), range, time, damage (for dmg) (duration for others)
// Shaker <+ | = | -> [] - the time in seconds, during which the players 'sways' Chance in% [effect Number]
// Longjump <+ | = | -> [] - the power of the jump (from 110.0 to 1000.0) [Effect Number]
// Mirror <+ | = | -> [] - factor (damage factor * = - x)% Chance to [effect Number]
// Armor <% | -> [] - damage reduction [effect Number]
// Evasion [] - a chance to dodge (%) [Effect Number]
// Step - height of the 'steps'
// Skin - the way to the model (models / .... mdl) [Effect Number]
// Glow - frequency of use, invisibility
// Push <+ | = | -> [] - the power of flipping, Chance in% [effect Number]
// Ultreduce <% | -> - how much to reduce rollback ultimeyta player ultimeyta number
// Respawn [] - quantity% Chance to [effect Number]
// Chameleon [] - no arguments [effect Number]
// Size [] - size (from 0.1 to 2.0, the rate of 1.0) [Effect Number]
// Losso <+ | = | -> [] - The strength of the attraction (300.0 - think, normal value will be), the chance of [Effect Number]
// Dropweapon <[arg2]> - a chance [no effect]
// Dmghealth <+ | = | -> [] - Done as a% of max health enemy, chance of [Effect Number]
// Fear <+ | = | -> [] - the duration,% Chance to [effect Number]
// Paralyze <+ | = | -> [] - the duration,% Chance to [effect Number]
// Blind <+ | = | -> [] - the length, in% Chance type (1 - complete blindness, 2 - 50%) [Effect Number]
// Adrenaline <+ | = | -> [] - duration Chance in% extra speed [no effect]
// Poison <+ | = | -> [] - the duration, frequency, damage, Chance in% [effect Number]
// Clearance <+ | = | -> [] - the duration,% Chance to [effect Number]
// Grenlauncher <+ | = | -> - number of [effect Number]
// Antifall - no arguments
// Attackspeed <+ | = | -> - time to attack the track in seconds
// Mole - Chance in%
// Protectfreeze <+ | = | -> [] - decrease the chance of freezing [effect Number]
// Msg - the number of phrases wcs_phrases.ini
// Ultimates:
// Teleport [] - no arguments [effect number]
// Jetpack [] - no arguments [effect number]
// Explode - the radius of damage
// Ultfreeze - range, duration
// CreateProp - full path to the model (of the models / .. to .mdl)
// Ultgod - the amount of time in seconds that is given immortality
// PropMenu - no arguments
// Webshot - no arguments
// Ultburn - range, duration
// Rapidfire - time that is given 'RapidFire'
// Ultrandweapon [] - no arguments [effect Number]
// Silence [] - Radius, length [effect Number]
// Hook [] - Range, Damage [effect Number]
// Stun - type [aim, random], distance, duration,
// Speedbuf [] - extra speed, the duration of [effect Number]
// Disarm [] - Radius, length [effect Number]
// Heal - Health
// Dmgbuf [] - Extra damage, Chance, Time [effect Number]
// Eclipse - radius, damage, number of strokes
// Ultsteal - Radius
// Cashheal - cost $, health
// Saw - duration, damage, frequency of dealing damage, Radius
// Del - no arguments (Deletes only his subject)
// Fatality - no arguments (Teleports an enemy to the player)
// Antiult - no arguments
// Antiaura - no arguments
// Antitotem - no arguments
// Sphere - the dome
// Info:
// () - The number of a point, example 2.0 or 1.5
// () - Integer 1 or Example 2
// 'No argument' - which means that there are no additional settings
// All that is indicated in [] - You do not have to specify
// Totems
// Totem [] - type of totem (dmg \ heal \ sentry), damage (dmg) \ number of lives (heal) \ duration (time), max x (optional, only to heal)
// "Max" "1" - the number of totems, be sure to add in all the races that use totems
// Use the second ultimate:
// Ability -
// "Ability" "RapidFire" - Ie It is the same as the "ultimate"
// "Cooldownx" "10" - The same as that of the "ultimate" (Rollback Time "ability" (the second ultimate))
// You can also use ultimate pumping, but it will not be displayed in the menu pumping,
// Ie ultimate will be activated with a certain level and each level will increase indicated:
// "Ultlvls" "4 | 8 | 10" // ultimate activated with 4 levels, and not before. On 8 and 10 levels it is amplified.
// "Ultimate" "explode" // The team itself
// "Ultsetting" "300.0 25.0 | 350.0 40.0 | 400.0 50.0" // With each reaching a certain level will be amplified ultimate
// "Cooldown" "40 | 30 | 20" // With each level of achievement of certain cooldown will decrease
// You can not use "ultsetting", but use the rest.
// "Ultlvls" "4 | 8 | 10"
// "Ultimate" "explode 300.0 25.0"
// "Cooldown" "40 | 30 | 20"
// You can use this:
// "Ultlvls" "4"
// "Ultimate" "explode 300.0 25.0"
// "Cooldown" "40"
// And it is possible and usual method:
// "Ultimate" "explode 300.0 25.0"
// "Cooldown" "40"
Setting:
The contents of the archive to extract the folder with the server / cs go / c replacement and restart the server.