The archive files 6 different density, intensity and traffic behavior.
Disruptive Behavior:
L.scs-Traffic_density - low density;
A.scs-Traffic_density - the average density;
H.scs-Traffic_density - high density.
Loyal traffic:
LL.scs-Traffic_density - low density;
AL.scs-Traffic_density - the average density;
HL.scs-Traffic_density - high density.
Ask their frequency and density for different types of roads and different types of vehicles.
Sewn its rules of conduct, in the cities of the traffic intensity a little lower.
Prescribe the queue at the gas station (does not work on all modules) and an increased likelihood of traffic congress in unusual places: parking lot, ports, terminals, filling stations.
It reduced the estimated distance of oncoming traffic flow for a more dynamic overtaking.
Increased traffic speed at transpositions and rotations.
Each file has a speed limit painted on 72 countries. Separation by type Vehicle in mind and roads: local, and motorways.
By default, set to the same limits for passenger cars, trucks and buses:
Local 120 (60 city), line 120 (70 city), highway 150 (City 120) km \ h.
All files are adapted for use with ProMods.
Bonus:
Separate package for Mario Map:
Credits:
Basic modes of Piva ,
refinement SlavikSD