Armor and Weapon Keywords Community Resource v9.2.1 for Fallout 4 0
AWKCR for Fallout 4 - this essential modder's master file standardizes armor and weapon keywords, apparel slots, and crafting systems, enabling seamless compatibility with dynamic naming/sorting mods like VIS and armor overhauls like Armorsmithโperfect for creators building custom gear and players enjoying conflict-free mod lists with unified workbenches, blade tempering, paint/decal swaps, and legendary crafting in the post-apoc wasteland.
Features Armor and Weapon Keywords Community Resource (AWKCR):
โ Standardized keywords for armor/weapons (dynamic naming, crafting menus, color/decal swaps)
โ Uniform apparel slot usage to prevent mod conflicts
โ Dedicated workbenches: Armorsmith, Weaponsmith, Ammunition, Explosives (mini variants included)
โ Skyrim-style blade tempering OMODs for weapon modders
โ Instance Naming Rules (INNR) updated for Next-Gen/CC paints & materials
โ Legendary modifications, scrapping, & crafting (merged from VIS-G)
โ Compatibility patches: Next-Gen CC Bundle, CBBE, PAMAP, UCO, BoS/PA overhauls
โ Support for all DLCs (Automatron, Far Harbor, Nuka-World, etc.) & Anniversary Update
โ Tutorials for modders (keywords, dynamic naming setup in FO4Edit)
โ Xbox/PS4 ports available; translations (8+ languages)
Tested on game version v1.11.159+
Last edited by: Zagruzka - 5-03-2026, 09:06
Reason: Mod Updated to v9.2.1
Reason: Mod Updated to v9.2.1
- Screens
- Videos
- Changelogs
- Policy
Changes in v9.2:
Changes in v9.1:
- Integrated VIS-G Legendary Modifications because it prevents the engine bug that prevents being able to modify or repair mod power armor.
- Fixed broken Minutemen color swaps by Doktor Soviet, needed material files were missing from the ba2.
Download #2ย |ย Download #3
Changes in v8.6:
- Did a balance pass over the crafting component costs for legendary modifications.
- Added a Legendary Modification Crafting Recipe Easy Mode that can be toggled on in the MCM Menu. Easy mode bypasses perk requirements and instead of requiring legendary scrap components you use crystal, gold, nuclear material and silver instead.
- Added restrictions to legendary modifications crafting.
- Ranged Legendary effects are restricted to Ranged weapons.
- Melee and Unarmed Legendary effects are restricted to Melee and Unarmed weapons.
- Never Ending can't be attached to a Laser Musket, Syringer, Harpoon Gun, Junk Jet, Fat Man and Missile Launcher.
- Power Armor legendary effects are restricted to Power Armors.
- The Automatic laser musket legendary effect is restricted to laser muskets.
- Atom's Judgement is restricted to Super Sledges.
- Grand Slam (World Series Logo) is restricted to Baseball Bats.
- Shem Drowne's is restricted to Revolutionary Swords.
- Striker is restricted to Fat Man.
- M4 Carbine is restricted to Combat Rifles.
- Grognak's is restricted to melee/unarmed.
Changes in v9.1:
- Integrated VIS-G Legendary Modifications because it prevents the engine bug that prevents being able to modify or repair mod power armor.
- Fixed broken Minutemen color swaps by Doktor Soviet, needed material files were missing from the ba2.
Download #2ย |ย Download #3
Changes in v8.6:
- Fixes:
- -Minutemen Combat Armor had a path error in the Material files. (Credit to kirin66.)
- -Fixed an issue with a few of the BoS Paints (Credit to phlogistinator)
- -Corrected an issue with the T-60 Tesla Torso.
- DLC01_Armor_Power_T60_Tesla_Torso "T-60 Chest Piece" [ARMO:0100C57B]
- -ArmorKeywords v8.51 Bugfix added to the main ESM
- Updates:
- -Brotherhood Power Armor Overhaul.esp (Standard)
- -Brotherhood Power Armor Overhaul.esp (Unique NPC's)
- -Consistent Power Armor Overhaul.esp
- -clothingoverhaul.esp
- -ClothingOverhaulSP_XB1_PC.esp
- New Content:
- -Keywords and OMOD's added for mod compatibility.
- New Patches:
- -Replacer Plugin's for the "Functional Displays" Mod
- -Replacer Plugin's for the "Wasteland Imports" Mod
Download Links โ Policy & Disclaimer
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By downloading, you confirm you have read and agree to our Terms & Conditions.
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